It comes two months after startup
Raised $65 million in its Series C round, led by California-based Griffin Gaming Partners, a global gaming fund.
WinZO announced the first $1.5 million fund in July 2019 and a
The second fund of $5 million in November last year.
The startup has deployed the capital between smaller local and international studios that have developed the roughly 70 games listed on its platform.
Founded in early 2018 by Pawan Nanda and Saumya Singh Rathore, WinZoo partners with third-party developers to host games on its Android apps.
It will cut checks of between $100,000 and $1 million in exchange for equity and deep integration with the technology stack from its existing funds.
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“India is the hottest destination for interactive entertainment gaming and short-video formats right now. “This is the most opportune time to ramp up development of anything that is made for this market and get them to the end user as quickly as possible,” Rathore said. “We want to identify and return the assets so that we are able to meet this latent need quickly.”
Rathore said the company is working with 150 developers to build a robust pipeline of games that will go live over the next 12 months.
In addition to gaming projects, she said she wants to look at the wider gaming technology landscape as well as audio and video streaming startups.
There are currently over 70 skill-based games in 12 regional languages on the platform’s Android app. It has around 50 million registered and 25 million monthly active users.
About two billion micro-transactions take place on WinZO every month.
About 15-20% of its user base pays between Re 1 to Rs 100 for transactions.